How it works

A real situation. Five decisions. One reveal.

Each day, a real news story becomes a live situation. You are dropped inside it with a specific role and a hidden constraint that makes the obvious answer wrong. You work through a tense, five-step decision under pressure, see the consequence of every choice immediately, and finish with a result that explains what you saw, what you missed, and how you compare to everyone who played the same situation.

The five rounds

  1. 1

    Diagnose · Diagnosis

    What is really going on here? Read the situation correctly before you act.

  2. 2

    Ask / Uncover · Information strategy

    Spend a limited move on the one question that actually reduces uncertainty.

  3. 3

    Tradeoff · Tradeoff discipline

    There is no painless option. What are you willing to sacrifice?

  4. 4

    Stakeholder Response · Stakeholder sense

    Who do you reassure, and who do you accept you will alienate?

  5. 5

    Final Call · Decision quality

    What do you commit to? The decision that ends the game and names your archetype.

The meters

Every game has three to five meters. Their labels change with the topic, but underneath each maps to one of five fixed dimensions. The one rule that makes this a game and not a quiz: every round moves the situation — at least one meter shifts the moment you decide.

Trust

How much the key parties believe in your judgment.

Momentum

Whether the situation is moving forward or stalling.

Risk

How exposed you are to a bad outcome.

Coalition

How aligned the stakeholders are behind you.

Credibility

How defensible your position looks to outsiders.

Your result

A score out of 100, your percentile against everyone who played, and an archetype — a named way of describing how you think, drawn from how you scored across the five judgment skills. Plus your best decision, your blind spot, one durable insight, and a line built to share. On the Final Call you can wager your confidence: a bold, right call is rewarded; a bold, wrong one costs you, so two players who pick the same move can still land at different scores.

Ready? It takes three minutes.

Play Today's Situation